AI Insights · Timothy · April 2023
Top 5 Apple Arcade Games on Unified Platform in Belgium - Q1 2023
Discover the performance trends of the top 5 Apple Arcade games in Belgium for Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, Belgium's top 5 Apple Arcade games demonstrated varied performance trends across downloads, revenue, and active users. Here's a detailed look at each game's metrics.
Chess - Play & Learn saw a peak in weekly downloads at 19.6K in late January, before experiencing a gradual decline to around 6.2K by the end of March. Weekly revenue for the game peaked at approximately $9.2K in early January but decreased to roughly $5.5K by the end of the quarter. The app's weekly active users climbed from nearly 69.6K at the start of the quarter to a peak of 113.7K in early February, maintaining a steady level of around 110K towards the end of March.
Snake.io - Fun Online Snake experienced a steady decline in weekly downloads from 10.2K in late December to around 4.9K by the end of March. Revenue fluctuated slightly, peaking at $84 at the beginning of the quarter and ending at $54. The weekly active users also showed a downward trend, decreasing from approximately 60.2K to around 44.9K over the same period.
Fruit Ninja® had a modest performance with weekly downloads peaking at 2.8K in early January and then fluctuating around 1.4K to 2.4K throughout the quarter. Revenue remained relatively stable, with the highest point at $119 in mid-February. Active users for the game hovered around 24.7K at the start and saw a slight increase to about 28.1K by the end of March.
Hill Climb Racing experienced a consistent trend in weekly downloads, maintaining an average of around 1.6K to 2K throughout the quarter. Revenue peaked at $354 in late December and then varied slightly, ending at $232 in the final week of March. The game’s weekly active users remained stable, averaging around 26K to 28K during the quarter.
Sonic Dash: Fun Endless Runner had a relatively stable performance in weekly downloads, peaking at 2.1K in late February and then averaging around 1.1K to 1.9K. Revenue saw a peak at $143 in mid-March, ending at $91 by the end of the quarter. Active users fluctuated slightly, starting at 21.5K and maintaining around 18.3K to 21.5K throughout the quarter.
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